A Computer Science Unplugged Activity: CityMap

https://doi.org/10.21585/ijcses.v5i2.110

Authors

Keywords:

computer science unplugged, writing algorithms using step by step instructions, computational thinking, gamification

Abstract

The purpose of this study is to examine the process of writing algorithms using step by step instructions of students through computer science unplugged activity. Accordingly, CityMap activity which is related to daily life and scenario based was developed. The aim of this activity is to write algorithms of going from one place to another using step by step instructions. The rules are also to reach the destination with the shortest way and the least number of steps using correct instructions. The study group consists of 15 sixth grade students. The case study was used as a research method.  For the activity, a map and a worksheet designed by the researchers were used as data collection tools and an answer key was used for the analysis. Both individual and group evaluation were made and for this process gamification components were used. The findings revealed that students could wrote algorithms step by step instructions for the tasks determined in the activity. In addition, it was concluded that using of the gamification components made the activity more enjoyable and the students be motivated towards learning of computer science.

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Author Biographies

Merve YILDIZ, Karadeniz Technical University

Department of Distance Education Application and Research Center, Karadeniz Technical University, Trabzon, Turkey

Hasan KARAL, Trabzon University

Department of Computer Education and Instructional Technologies, Trabzon University, Trabzon, Turkey

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Published

2021-12-17

How to Cite

YILDIZ, M., & KARAL, H. (2021). A Computer Science Unplugged Activity: CityMap . International Journal of Computer Science Education in Schools, 5(2), 14–27. https://doi.org/10.21585/ijcses.v5i2.110